ROBINSONGZ TFT HANDBOOK

Standard Comps

Top Tier

Bruiser Kaisa

When to Play:

AD items

How to Play:

Level 8 play 4 trickshot + 4 bruiser + x

Items:

Kaisa: Shojin + AD

Galio: Tank

Bruiser Morgana

When to Play:

AP opener

How to Play:

Level 8 roll for Morgana + 3 storyweaver + 4 bruiser

Items:

Morgana: Morello + Mana

Sylas: Spark Crownguard + 1

Galio: Tank items

Built Diff

When to Play:

built diff augment

How to Play:

fast 8 pick up all 4 costs

AD > AP in built diff

Items:

Kaisa: IE LW GS

Tank: Tank

Heavenly Kayn

When to Play:

Heavenly opener + Kayn items

How to Play:

Fast 8 roll for 6 heavenly + kayn + morg. can play lee sin/rakan/liss/udyr

Items:

Kayn: EON, Titans, BT

Morg: Morello + Mana

Neeko: Evenshroud

Invoker Ashe

When to Play:

Highroll or econ augments

How to Play:

Go level 8 and play 4 invoker + ashe, fast 9 for Azir/Liss

Items:

Ashe: Guinsoo LW + 1

Lilia: AP

Annie/Amumu: Tank

Level 9 Max Cap

When to Play:

FAST 9 COMP

How to Play:

FAST 9 COMP

Items:

Hwei: SHOJIN MORELLO AP

AZIR: SHOJIN AP

UDYR/ORNN: TANK

Mythic Invoker

When to Play:

Mythic / Invoker opener

How to Play:

Level 8 play 4 invoker + 3 mythic + x. can play 5 mythic/7 mythic depending on spats

Items:

Lilia: BB + AP

Annie: TANK

Sniper Warden

When to Play:

Guinsoo Slam + AD opener

How to Play:

Level 8

Items:

Ashe: Guinsoo + AD

Amumu: Tank

Vertical Fated

When to Play:

Fated opener

How to Play:

Level 8 play 7 fated or 5 fated + frontline

Fated bonus Ahri and Thresh for AP + ARMOR MR. Can also fated Yasuo for HP

Items:

Syndra: BB RABADON GUNBLADE

Tank: Spark + TANK

Other

6 Arcanist

When to Play:

AP opener

How to Play:

Fast 8

Items:

Syndra: BB + AP

Tank: Spark

6 Ghostly Kaisa

When to Play:

Senna ghostly opener but contested

How to Play:

Roll on 6 for 4 ghostly senna board, push level 8 and swap to Kaisa

Items:

Kaisa: IE LW GS

Morgana: Morello

Illaoi: Tank

Vertical Inkshadow

When to Play:

Inkshadow Crest/Crown

How to Play:

Stabilize midgame with Senna inkshadow board. Push levels for Kaisa carry + Udyr

Cap game with 7 inkshadow + Xayah

Items:

Kaisa: IE LW GS

Illaoi: Tank

Vertical Storyweaver

When to Play:

Storyweaver +1

 

How to Play:

Go level 8 play 7 storyweaver + illaoi + 1, usually any altruist

Cap board with Rakan, Lee Sin, Wukong

Kayle: Green Blue Blue or Blue Blue Blue

Items:

Zoe: Shojin + AP

Irelia: ATK Speed + AD items

Galio: Tank

Reroll Comps

Top Tier

6 Ghostly Senna

When to Play:

Senna opener + AD items

How to Play:

On stage 3-2 level 6 roll for Senna Aatrox Caitlyn Shen Illaoi Jax (3 inkshadow 4 ghostly 2 sniper)

Roll for Senna 3 > Shen 3 > push levels for 6 ghostly

Cap with Udyr

Items:

Senna: IE LW GS

Shen: TANK

Aphelios Reroll

When to Play:

Lots of aphelios, AD fated opener

How to Play:

Level 7 roll Aph 3 > Thresh 3, push levels for 7 fated

Items:

Aphelios: Guinsoo + AD

Thresh: TANK

Dryad Reroll

When to Play:

gnar + kindred opener

How to Play:

Level 6 roll for Kindred 3 > Gnar 3

Can roll on level 7

push levels for more ghostly / dryad

Items:

Kindred: BB + Morello + AP

Gnar: Titans + BT + 1

Tank: Evenshroud + Spark

Other

Bard Reroll

When to Play:

Lots of Bard

How to Play:

Level 7 roll for Bard 3 > Tahm 3

Items:

Bard: Guinsoo x2 + GUNBLADE

Tahm: Tank

Duelist Reroll

When to Play:

Lots of Trist/Voli

How to Play:

Level 7 roll for Trist 3 > Voli 3

Items:

Trist: DB RUNAANS LW

Voli: TITANS BT

Heavenly Yone Reroll

When to Play:

Lots of Yone / Yone items

How to Play:

Level 7 roll Yone 3 > push levels for vertical heavenly

Items:

Yone: Titans x 2 + BT/Hoj

Kindred: Morello / Red Buff

Neeko/Malphite: Tank

Janna Reroll

When to Play:

Lots of Janna or Enter the Dragon augment

How to Play:

Slowroll Janna 3 , Neeko 3, Diana 3 on level 7 > push levels for more dragonlords / wukong

can also roll for Zoe 3 / Soraka 3

Items:

Janna: Shojin + AP

Neeko / Diana: Tank

Kogmaw Reroll

When to Play:

Lots of kogmaws

How to Play:

Kogmaw 3 > Chogath 3  > Push levels for mythics. Cap with Hwei and Lilia

Items:

Kogmaw: BB + NASHOR + RABADON/JG

Chogath: TANK

Lux Reroll

When to Play:

Lots of lux or Boiling point augment

How to Play:

Level 7 roll for Lux 3 > Amumu 3 > Illaoi 3

Push levels for 4 porcelain + warden frontline

Items:

Lux: Shojin + AP

Amumu: Tank

Teemo Reroll

When to Play:

Lots of teemos

How to Play:

Level 6 play 4 trickshot + bruiser frontline

Push levels for storyweaver / 4 bruiser

Items:

Teemo: BB + RABADON + GUNBLADE

Tank: TANK

Zoe Reroll

When to Play:

Lots of Zoe

How to Play:

Level 7 slowroll Zoe 3 > Diana 3

push levels for rakan / wukong

Items:

Zoe: Shojin + AP

Diana: Tank

Strong Combat/Econ Augments

Silver AugmentsGold AugmentsPrismatic Augments
Best Friends 1Build Different 2Level Up
Band of Thieves 1EpochPumping Up 3
Stationary Support 1Two HealthyAccomplice
Blistering StrikesSleight of HandStarter Kit
Over EncumberedPumping Up 2Lucky Gloves +
Ones Twos ThreesInspiring EpitaphStationary Support 3
Help Is On The WayCombat CasterTiny but Deadly
Pumping Up 1MartyrMarch of Progress
Caretakers AllyRaining Gold
Tiny TitansStationary Support 2Shopping Spree
Venerable Piggy BankPhreaky Friday
Patient StudyJeweled Lotus 3
Clear MindRoll the Dice

Strong 2-1 Augments and What to Play

AugmentComp
Built DifferentBuilt Diff
Heavenly Crest / Divine Rolls / Not TodayHeavenly Kayn
Fated Crest/Crown
Aphelios Reroll / Vertical Fated
Two HealthySenna / Dryad Reroll / Bruiser Kaisa
Mulched / Dryad Crest / Dryad CrownDryad Reroll

Set 10 Augment Tree

Headliner Effects

Credit to Mindful One / @mindful_one_

Leveling Odds

Superfan Items

Credit to Mindful One / @mindful_one_

Missed Connections

Early / Mid Game Boards

Storyweaver Opener
Kogmaw Opener
Senna Opener
Fated Opener

Early Game Leveling

Stage 1-4

Should you pre-level or no?

What is “pre-leveling”? Pre-leveling is the strategy of buying XP so that you’ll hit the next level at the start of the next turn.

 

So at Stage 1-4, you are at level 3 0/6 exp. If you push 4 into exp, you will be at level 3 4/6 exp. You gain 2 exp per round, so the next round (at Stage 2-1), it will automatically level you up to level 4, giving you LEVEL 4 SHOP ODDS instead of LEVEL 3.

 

Level 4 shop odds open you up to 3 cost units and a higher chance at 2 cost units, with a lower chance at 1 cost units.

 

Keeping this in mind, you can decide whether or not you want to PRE-LEVEL or not.

 

PRE-LEVEL IF:

  • You have upgraded 1 cost units
  • You have clear direction on what early game you’re playing
  • If you want higher odds at hitting 2/3 cost units

 

OTHERWISE, don’t PRE-LEVEL

 

PRE-LEVELING IS WRONG IN ABOUT 90% OF YOUR GAMES!

 

PRE-LEVELING when you shouldn’t usually leads to weak board strength and poor econ.

Stage 2-1

Level to 4 or stay level 3?

 

Level to 4 if you think you can win streak. Otherwise, stay level 3 and go for lose streak / carousel priority.

 

HOW TO KNOW IF YOU CAN WINSTREAK OR NOT: If you have a strong slammable item and/or you have multiple upgraded units, you are probably strong and can go for win streak.

 

Examples:

Kennen 2 Taric 2 Corki 2. STRONG.

Annie 2 TahmKench 2 Olaf 2. STRONG.

Nami 1 Taric 1 Gragas 1. NOT STRONG. No upgraded units.

Stage 2-2

If you leveled at 2-1 and are currently level 4:

In most games you would stay level 4. However, if you started with a 12+ gold opener AND won the first round, you can put in 8 EXP to level to 5 IF you have a good 5th unit to play and are contesting win streak with someone else that is pretty strong.

 

If you lost the first round, DO NOT level.

 

If you are level 3:

If you won the first round when you were trying to lose, you should level to 4 to try to win streak. HOWEVER, if you are absolutely positive you cannot beat anyone even if you level, DO NOT LEVEL, stay level 3.

 

If you lost but upgraded a few units from the current shop and think you can start winning / 4th unit spikes your board pretty hard, you can level to 4 here.

 

Otherwise, just stay level 3 and lose again.

Stage 2-3

By now, EVERYONE should be level 4 here.

 

If you are on a 2 win streak AND have a good 5th unit to play, and you are contesting win streak with multiple players, level to 5 here.

 

YOU SHOULD BE SCOUTING FOR STRONG OPPONENTS IN THE LOBBY TO POSITION FOR. Usually, these are the opponents with 100 / high HP in the lobby.

 

On this turn, you should generally pre-level or make 10 gold.

 

If you can’t make 10 gold without selling valuable units, pre-level to 5 here to get level 5 shop odds (Push in exp until level 4 8/10 exp).

 

Otherwise, make 10 gold.

 

However, if you are contesting lose streak and you think having an extra unit for the next two rounds would cause you to beat someone else contesting lose streak, DO NOT PRE-LEVEL.

 

YOU SHOULD BE THINKING ABOUT WHAT CAROUSEL ITEM TO GET HERE. FIRST, SECOND, THIRD, FOURTH, AND FIFTH BEST CHOICES.

Stage 2-5

If you are level 5, there’s nothing to do here. If you’re win streaking, make sure to scout for tough opponents you haven’t fought yet and position for them.

 

If you are still level 4 and think you can win the next 2 rounds, you can level to 5 here and go for a 2 win streak into neutrals.

 

HOW TO KNOW IF YOU CAN WINSTREAK NEXT TWO ROUNDS:

If you completed a strong item from carousel (e.g. Sunfire Cape if you have upgraded frontline units) AND upgraded a few units / got a strong carry, you can probably try to win the next two rounds.

 

KEEPING TRACK OF OPPONENTS YOU FOUGHT IS VERY USEFUL HERE. If you’ve already fought the 3 strongest people in the lobby, you can scout the remaining players left in your pool and make a judgement call as to whether you can win the next two or not.

 

If you are still level 4 and don’t think you can win the next 2 rounds, you stay level 4 here and keep losing.

Stage 2-6

IF YOU ARE ON A 3 OR 4 LOSS STREAK:

Make sure to scout and make your board weaker than the weakest player in the lobby you haven’t fought yet. You do NOT want to win and want to lose streak into neutrals for maximum econ.

 

IF YOU ARE ON A 4 WIN STREAK:

On rare occasions, if you are rich (12+ gold opener / have an econ augment like hustler), you can level to 6 if you have a good 6th unit to play AND are contesting win streak with someone else.

 

MAKE SURE TO SCOUT TOUGHEST OPPONENT YOU HAVENT FOUGHT YET AND POSITION FOR THEM!!!

 

OTHERWISE, do nothing.

Leveling Intervals

This is assuming you are NOT playing a reroll comp and are playing a standard leveling comp.

Stage 3

At 3-2, you should be level 6. Roll if needed (board is all 1 star and lost a lot of HP on stage 2).

 

You can either sell your headliner and roll or just roll. This depends if you think you can get a better headliner relatively easy.

 

You can also level to 6 at 3-1 if your econ is good AND you are trying to continue your win streak from stage 2.

 

If you are lose streaking, instead of rolling at 6 sometimes you can sack until 3-5 and go level 7 and roll down to stabilize, depends on your board, econ, and HP.

Stage 4

Level to 7 on 4-1. Now you have 4 options here:

  1. Sell headliner and roll
  2. Keep headliner but roll
  3. Don’t roll and aim to go level 8 on stage 4-2
  4. Don’t roll and aim to go level 8 on stage 4-5

 

Any options here depend on your spot on 4-1. It depends on your current board, hp, and gold.

 

Option 1 is if you are still using an early game headliner (1 cost headliner) AND your board has barely any upgrades

 

Option 2 is if you have a good enough headliner but you still need to upgrade your board.

 

Option 3 is if you highrolled and are super rich and can go level 8 on 4-2 with a lot of gold leftover.

 

Option 4 is if your HP is high and you can afford to sack 3 here.

Stage 5

You should almost always be level 8 on 5-1, assuming you are not playing reroll.

Learn to Use THIS STAT for Free LP!

How to Use Tactics.Tools to Climb in Teamfight Tactics!

Set 9 Augment Tree

  • BING CHILLING – I just stabilized / in a good spot

  • Its a FORST – I just highrolled and think I’m getting first place, but probably an over exaggeration

  • Its an EIF – Something bad just happened, I think I’m going 8th but also an over exaggeration, probably going 6th

  • Mortdogged – Screwed over by bad RNG

  • Soju special – going level 9 and rolling once and dying

  • BIS / Best in slot – best items for that specific champ, can just use for “Best”

  • WIS / Worst in slot – worst item for that champ, can use for “Worst”

  • Donkey rolling – rolling to 0 gold every turn

  • Disneyland – easy lobby

  • Highrolling/Lowrolling – getting lucky/getting unlucky

  • Open Fort – intentionally losing first 5 rounds in stage 2 to maximize econ

  • Slow Rolling – Rolling above 50 gold to maintain 5 gold interest

  • Bebe level – Leveling aggressively for no reason, level 5 on 2-2, level 6 on 2-6

  • This game is so bad – frustrated by RNG, don’t really think game is bad

  • Its a tuber – game was super entertaining, going on youtube

  • NEAL – Not Even A Loss – one or 2 unit losses

  • Slamming – Placing an item on a unit, usually completed item

  • Naturaled – Receiving an item from creep rounds and not from carousel

  • AP / AD – ability power, attack damage

  • One-trick – plays only 1 comp

  • 20/20 “Comp” – refers to lolchess posting 20 most recent match history, all 20 are same comps, same as one trick

  • KEWKcone – chalice, looks like ice cream cone, KEWK is soju emote

  • RAT – kiyoon’s nickname, spammed when someone takes zephyr / shroud

  • OLDGE – robins nickname, not sure why

  • KEWK – soju emote

  • OkaygeBusiness – helping someone out, “pleasure doing business” with them

  • DongerJ – something big

  • PogO – something really lucky just happened

  • Frontline / Backline – Tanks / ADCs

  • Diff – difference in winning or losing a fight

  • NO BITCH – not a bitch, just YOLO

  • Fast 8 – going level 8 on 4-2 or 4-5, not rolling on level 7

  • Lives – number of rounds you get knocked out

  • Flex – being open to playing more comps, being flexible

  • Believers / Doubters – believe in streamer to win prediction / doubt

  • Sacking – holding onto your gold knowing you will probably lose rounds until you spend it later

  • Vertical “Comp” – playing 6 to 8 of that trait. Vertical Duelist = 6 to 8 duelist

  • PD – player diff

  • FON – tacticians crown (+1 unit), old name was called Force of Nature

  • BG – bad game, opposite of gg

  • Neeko – Champion Duplicator, used to be called Neeko’s Help

Tome of Traits Guide

How to Use:

  • 6-7: 1 Tailored

  • 8-9: 2 Tailored

  • 10-11: 3 Tailored

  • 12+: 4 Tailored

Watch the video to learn more about the best emblems, units that have traits with no emblems, and how to manipulate your board for the best odds!

Achievements

Set 3 Liquid Open Qualifiers: 2nd
Set 3 NA Regionals: 7th
Set 4 Liquid Qualifiers: 1st
Set 4 Cloud 9 Qualifiers: 4th
Set 4 NA Regionals: 8th
Set 5 Mid Set Invitational: 2nd
GSS3 2V2 Tourney: 1st
Set 5 NA Regionals: 1st
Set 6 Zaun Cup: 1st
Set 6 NA Regionals: 7th
Set 7 Jade Cup: 3rd
Set 7 Mid Set Invitational: 6th
Set 7 NA Regionals: 7th
TFT Summit 1: 3rd
K3SOJU Invitational: 1st
Set 8 Defender Cup: 3rd
Set 8.5 BOXBOX Bootcamp: 1st
Set 8.5 Mecha Cup: 8th
Set 9 BOXBOX Bootcamp: 1st
Set 9 Freljord Cup: 2nd

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TFT Handbook

19/04/2024

Handbook Update Notes

4/19/24 UPDATE

  • SHIFTED TIER LIST:  SNIPER WARDEN TOP TIER, INVOKER LILIA TOP TIER
  • ADDED HEAVENLY KAYN
  • UPDATED META STRATEGIES SECTION